Darrell J. Pursiful

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Dwarves: Cantankerous Norse Craftsmen

Freyja_in_the_Cave_of_the_Dwarfs_by_H._L._MThe best known dwarves are the dvergar of Norse myth, although cognate beings are found in all Germanic cultures. Norse dwarves are associated with rocks, earth, metalworking, and mining. They are subterranean and nocturnal beings. The are sometimes depicted as having pale, chalky skin. At other times, they are said to be blue-skinned, suggestive of a dead body. Death and decay seem to be prominent themes in dwarf-lore. It is even said that they made from the maggots in the body of Ymir, the world-giant.

Dwarves are master craftsmen. In Norse mythology, they fashioned many of the magical items used by gods and heroes, including Thor’s magic hammer Mjölnir and the chain that bound the great wolf Fenrir. They are also ill-tempered, greedy, miserly, and grudging. They are known to curse objects they are forced to make or that are stolen from them. They almost never willingly teach their magical knowledge. They can be highly distrusting of outsiders.

At the same time, these beings can be surprisingly friendly and loyal to those who treat them kindly. Contrary to popular misconceptions, dwarves are not particularly illustrious warriors in the original mythology.

Dwarves are by nature subterranean and nocturnal creatures. According to some accounts, sunlight even has an adverse effect on them. One legend has it that the god Thor entered into a riddle contest with Alvíss, a dwarf, which lasted until dawn. Exposed to direct sunlight, the dwarf was promptly turned to stone.

It is not at all certain that dwarves were originally conceived as being any shorter than humans. This detail only arises in the 1200s and later, and usually adds a note of humor to their depiction. Another later development is that, in later legends, dwarves are sometimes depicted as accomplished healers as well as smiths and craftsmen.

The Simonside Dwarves

The Fairytale Traveler gives us the run-down on the dwarves of England’s Simonside Hills. There have been legends—strongly influenced by Norse mythology, apparently—of nocturnal, not-very-nice dwarves in this northern part of England since at least the thirteenth century, and some believe they played a role in Tolkien’s depiction of the wicked dwarves of the Iron Hills.

The Darkling Diet, Revised

I have added a little bit of information about foods that enhance night vision to my thoughts about a possible diet for Norse trolls, dwarves, and other sunlight-averse creatures. If you liked the first version, perhaps you’d like to visit it again to see what’s new.

The Darkling Diet?

I’ll admit, this article about goblins, trolls, and vitamin D deficiency has got me thinking. I really like it when fantasy fiction interacts with modern scientific knowledge, like when Harry Dresden comments about the law of conservation of energy and how it can effect the spell he is trying to cast. I even wrote a scene into Children of Pride that discusses the implications of the square-cube law to size-shifting faeries. I’m also kind of a fan of Food Network, so what follows might have been predicted.

In short, I’m wondering what sunlight-avoiding humanoids might eat on a regular basis.

Now, “sunlight-avoiding humanoids” (let’s call them “heliophobes”) is a pretty big, broad category. Many cultures have legends about creatures that live underground, only come out at night, or are in some way harmed by exposure to direct sunlight. For my purposes, I’ll eliminate vampires from consideration, as we all know what they’re having for dinner!

Let me, then, consider one small slice of the heliophobe population: the dwarves and trolls of Norse mythology. Both of these classes of beings are averse to sunlight. Various legends claim that both of them are turned to stone by the sun’s rays. Whether this is permanent or temporary—or whether this affects all members of these classes or only an unlucky few—are interesting questions, but not entirely relevant.

By narrowing my focus, maybe I can make some educated guesses about what the well-fed Scandinavian heliophobe is having for dinner. I expect it will be (1) some variation of a traditional Viking or later Scandinavian cuisine that is (2) altered where possible to provide increased consumption of foods rich in vitamin D.

So, what might a health-conscious Scandinavian denizen of the dark be eating? Here are a few suggestions.

1. Fish, and lots of it. Freshwater salmon would be readily accessible through night-time fishing expeditions in mountain streams and lakes, and it is a vitamin D goldmine with over twice the recommended daily dose in a 100g (~3.5-ounce) serving—assuming dwarves and trolls have the same nutritional needs as humans. Typically, raw fish contains more vitamin D than cooked, and fatty cuts more than lean cuts. I would imagine that salmon appears on the average troll’s menu nearly as often as chicken appears on the menu for North Americans.

Other freshwater fish would also be available, but most of the other oily fishes that are such a great source of vitamin D are ocean-going species like herring, mackerel, and tuna. I’m not sure trolls or dwarves are the deep-sea fishing types, but who knows? And of course, there may be underground lakes and streams in which light-averse creatures might fish. Gollum seemed to do all right in that regard.

Furthermore, our heliophobes are not likely to let any protein go to waste. Whatever is not consumed immediately would likely be preserved via drying, smoking, or pickling in salt water. Dried “stockfish” (the ancestor of lutefisk) is rock-hard, but can be pounded to break up the fibers and then served with butter. Pickled herring might be a delicacy if these heliophobes have access to the sea.

UPDATE: Wild-caught salmon, sardines, and herring are also an excellent source of DHA, the fatty acid that is a crucial component of the retina’s photoreceptors. They thus contribute to improved night vision.

2. Other proteins. It isn’t difficult to imagine trolls as nocturnal hunters, and some stories even describe them keeping livestock the way humans do. A health-conscious heliophobe will likely consider wild boar an especially valuable quarry. A 100g (3.5) ounce serving of pork ribs contains about 16% of the daily recommended value of vitamin D, although other cuts vary considerably. There is hardly any vitamin D in ham, for example. If pork isn’t their thing, beef liver is about half as rich in vitamin D as pork ribs. Venison of all types (red deer, elk, etc.) would also be a likely protein, though not a significant vitamin D source.

Trolls and dwarves might prepare sausages made with pork, beef liver, or other proteins mixed with herbs and spices. If they have access to grains (see below), they might bake their meat into meat pies or even serve it on an open-faced sandwich. The most common preparation for meat among the Vikings, however, was simply to boil it in a pot.

If folklore is to be believed, at least some of these creatures supplement their protein needs with human captives and/or each other.

3. Dairy products. If heliophobes either raise their own cattle or raid the cattle of their human neighbors, the milk may be more precious to them than the meat. A quarter-liter (~1 cup) of grass-fed cow’s milk contains nearly 40% of the daily recommended amount of vitamin D. I haven’t been able to track down the vitamin D content of reindeer milk, but it is definitely worth considering for inhabitants of northern Scandinavia!

Milk might be consumed raw, but would more likely be processed in various ways, creating other dairy foods that would last longer. Scandinavian heliophobes would certainly use butter as their primary cooking fat. Curds and cheese would likely be prominent in their diet. They might drink buttermilk or whey (which can also be used as a preservative to pickle meats). They might even let the whey ferment until it becomes blaand, a beverage similar to wine in alcohol content. Finally, they might enjoy a bit of skyr, similar to strained yoghurt, as a treat. 

4. Mushrooms and such. This one should really go without saying, as it is probably the food most famous for growing without sunlight. Some species, such as the white bottom and the shiitake, are excellent sources of vitamin D. Scandinavian heliophobes might also gather other cave-dwelling organisms like cave-dwelling snails, salamanders, and insects.

5. Cereals. Like the Inuit and other human populations from the far north, cereals are not likely to form a significant part of a heliophobe’s diet. Unless we assume dwarves and trolls maintain above-ground farms, such items will have to be acquired through trade with others. This would also include products made from cereals such as ale made from barley.

6. Fruits and vegetables. Once again, we probably have to assume trade with others to account for many fruits and vegetables in a dwarfish or trollish diet. But there is no reason these beings couldn’t forage for wild plants at night. Wild apples and berries of many sorts could be found in abundance and dried for storage. Wild leeks, onions, and radishes might be prized as seasonings for otherwise bland foods. Wild cabbage, carrots, or turnips would likely be common fare.

UPDATE: Fennel and bilberries both contribute to enhanced night vision.

7. Other ingredients. Trade with non-heliophobic populations would likely be necessary for items beyond those mentioned above. Eggs, another good source of vitamin D, would be high on this list (unless we assume trolls and dwarves keep their own livestock). Unless these heliophobes have access to the sea, oysters would also be a desirable commodity.

UPDATE: Not only are they high in vitamin D, oysters and other shellfish are high in zinc, which works in concert with vitamin A to enhance night vision. (Dark chocolate is also high in zinc, though obviously not part of a traditional Norse diet.)

Dwarves and trolls would also likely trade for herbs and spices with which to season their food: garlic, dill, coriander, poppyseed, horseradish, etc., and even more exotic (from a Viking point of view) ingredients such as ginger, cinnamon, and bay leaves.

I can imagine a number of dietary scenarios for the heliophobes of Scandinavian folklore based on such factors as (1) the severity of their sunlight-aversion, (2) their access to seafaring technology, (3) the nature of their relations with non-heliophobes. One could definitely conceive of these creatures as malnourished, at best barely surviving in a food-poor environment. With the right set of circumstances, however, they might eat very well indeed in their underground domains.

Elves and Ladies

Nils Blommér, Meadow Elves, 1850

Nils Blommér, Meadow Elves, 1850

Originally, the Old Norse term álfr may have connoted exclusively masculine beings. There must have been female members of this group, however. If Alaric Hall is right that vanr is synonymous with álfr (Elves in Anglo-Saxon England, 27, 36), then we can even propose the names of some of these females: the names of female vanir such as Freyja, Jörd, etc.

In Icelandic, a female álfr is called an álfkona. But there are also certain named beings that seem to correspond more directly to “elves” as they are generally understood.

Hall (Elves in Anglo-Saxon England, 29, 43) suggests that dísir and nornir were the female counterparts of álfar. You can decide for yourselves whether this means that dísir is simply the term for female álfar or that dísir and álfar are naturally paired entities, perhaps like nymphs and satyrs are paired in Greek mythology.

At any rate, Hall perceives a distinct group of goddess-like beings in Norse mythology that go by a number of names. He contends that dís (plural, dísir), norn (plural, nornir), and valkyrja (plural, valkyrjur) are partial synonyms with largely overlapping meaning. Of these three terms, dís is the most inclusive. Just as the Norse religion had the custom of álfablót, a votive offering to the álfar, there were also sacrifices to the dísir called dísablót.

Dísir (“ladies”) are female warrior-spirits who choose who will live or die on the battlefield—and often intervene to ensure their choices come to pass. Valkyrja (“chooser of the slain”) is a kenning or poetic nickname for dís.

The derivation of the word norn is uncertain. It may, however, come from a verb meaning “to twine,” a reference to these beings’ twining the thread of fate. Another possibility is to connect the word with a later Swedish word meaning “to communicate secretly.” This etymology evokes images of shadowy, mysterious entities that deal in secrets mortals rarely comprehend—until it is too late.

Scholars speak of “the three Norns,” but Old Norse sources never do. According to the Prose Edda, “there are yet more nornir, namely those who come to every man when he is born to shape his life.” The nornir are thus a close counterpart to the fae women of other cultures who take an interest in the destiny of human beings.

The Elves of Scandinavia

Now it’s time to unpack more fully what Norse mythology can tell us about elves and related supernatural beings. Since the last Germanic culture to be Christianized was that of Scandinavia, the pagan practices of that region give us perhaps our best shot at piecing together the mythological world that gave us elves.

The “Good Guys”

The first thing to note, then, is that this culture gives us a basic vocabulary for identifying a number of different types of supernatural beings.

On the one hand are human-like beings that are generally well disposed to humans. In the Proto-Germanic language, these beings are called:

  •  Ansuz (plural, ansiwīz): “gods” or “life forces”
  • Albiz (plural, albīz): “elves”

In Old Norse, ansiwīz are called aesir (singular, áss) and albīz are called álfar (singular, álfr). There is another Old Norse word that comes into play here, and that is vanir (singular, vanr).

In Norse mythology, there are two groups or tribes of gods, the aesir and the vanir. Vanr, however, is actually a fairly rare word in Old Norse. Nor does there seem to be a clear Proto-Germanic basis for this word, although some have suggested possibilities based on an even earlier parent language, Indo-European. Most of the time, the pairing is in fact presented as ássálfr, not ássvanr.

Based on this and other linguistic evidence, Alaric Hall (Elves in Anglo-Saxon England, 27, 36) raises the possibility that vanr and álfr were originally synonyms. If this is correct, then perhaps in the Proto-Germanic period, these two tribes of gods would have been called ansiwīz and albīz.

According to Norse mythology, these two tribes went to war in the far distant past. The war ended with a truce, the exchange of hostages, and a unified pantheon.

Aesir

In Old Norse, the word áss is often used of a god generally, without reference to his or her specific tribe. A female áss was an ásynja (plural, ásynjur). The most famous aesir are Odin, the king of the gods, and his son Thor, the god of thunder. Also in this group are Tyr, a war-god; Frigg, Odin’s wife; and many others.

In general, the aesir were, for lack of a better term, more “Olympian” in outlook. They valued order, masculinity, and power. With a few notable exceptions, they were closely connected with the themes of power and warfare.

reich_freyrÁlfar

My main interest, however, is with the álfar (or vanir). In contrast with the aesir, these beings were more “chthonic” or earth-centered. They were generally associated chaos, fertility, femininity, and wealth. Again with some notable exceptions, they were more closely linked with the earth’s material and sensual gifts.

The most notable vanir were Freyr, the ruler of Álfheimr (“Elf-land”); his sister Freyja, the goddess of love and fertility; and Jörð, the earth-goddess.

In pagan times, álfar were offered sacrifices called álfablót. These sacrifices were conducted in late autumn, when the harvest was in and the animals were fattest. They were local observances mainly administered by the lady of the household. Other forms of entreating álfar, such as for healing of battle-wounds, were observed at any time of year.

The “Bad Guys”

There are also numerous monstrous beings that are generally opposed to humans and their interests. There are three important Proto-Germanic terms for these beings, each with a corresponding Old Norse term:

  • Etunaz (plural, etunōz): “giants” (Old Norse, jötunn, jötnar)
  • Dwergaz (plural, dwergōz): “dwarves” (Old Norse dvergr, dvergar)
  • Thurisaz (plural, thurisōz): “ogres” (Old Norse thurs, thursar)

The Old Norse terms jötunn and thurs were often used synonymously. The “frost giants” that play an important role in the myths are, for example, technically “frost ogres” (hrimthursar). Furthermore, some jötnar are not “gigantic” at all, but human sized, and female jötnar are sometimes even described as beautiful creatures, desired as wives by both aesir and álfar.

“Giants” and “ogres” were creatures of the wild, lords of nature often possessing great magical powers. They were usually hostile toward gods, elves, and humans. But there are also times of truce between these “monsters” and the more human-like creatures. And, as I just said, some gods and elves even married female giants.

Finally, “dwarves” were crafty miners and metalsmiths, associated with both the underworld and death.

Tolkien’s Elves

The elves one encounters in J. R. R. Tolkien’s The Lord of the Rings draw heavily from Norse mythology: they are tall, beautiful, powerful, and strictly aligned alongside humans and against humanity’s monstrous foes.

It should be noted, however, that even humanity’s allies in Norse mythology are not necessarily safe to be around. Odin, the king of the gods, is a case in point. The “historical” Odin delighted in war both to feed the wolves and ravens that were his companions and to fill his hall, Valhalla, with heroes who would stand beside him at Ragnarök, the Norse “apocalypse.” He was, in fact, a ruthless and conniving wizard. The fact that the Norse placed him at the head of their pantheon should reminds us that the aesir and álfar/vanir play by their own rules, even if they are more kindly disposed to humans than, for example, the frost giants. They are good (for certain values of goodness), but they are not always safe.

All About Elves

Elves do not figure prominently in Children of Pride, although there are a couple of them in my planned sequel, The Devil’s Due. There is, however, reference to “elf-shot,” and a number of elfin extras, though none explicitly identified as such.

Elves and faeries go well together. In fact, they are essentially different names for the same sort of supernatural creature from the northern European sphere. For some time, they have also been wrapped up with the mythology of Christmas—the compatriots of Saint Nicholas (himself described as “a jolly old elf”) who make the toys he delivers to good little girls and boys on Christmas Eve.

But where do elves come from? As we’ll see, they were not always the diminutive toy-makers or shelf-sitting tricksters we’ve lately associated with the Christmas season. They were once a much-feared aspect of our ancestors’ lives. And before that, they were hailed and even worshiped as powerful protectors of humankind.

In the next few weeks, I’ll look a bit at the history of elf-lore. To do this, I’m afraid we’ll have to delve a bit into the field of linguistics.

So let’s begin at the beginning. Elves are products of Germanic (mainly Norse) mythology, just as the daoine sídhe are products of Celtic (mainly Gaelic) mythology. Both groups of beings were once worshiped as gods, but with the Christianization of their cultural regions, they became “demoted,” as it were, to lesser status.

Of the various Germanic cultures of the ancient and medieval worlds, we learn most about elves from the Norse: the people of medieval Scandinavia. (Norse is a Germanic language, closely related to German, Dutch, English, and several others). Eventually, the Norse language itself branched out into Swedish, Norwegian, Danish, Icelandic, Faeroese, etc.) But before we turn there, let me first say a few brief words about the earliest conceptualizations of elves that may have been shared by all early Germanic peoples.

Before the Norse became Norse, their ancestors spoke a language from which all Germanic languages descended. Scholars call this language Proto-Germanic, and believe it was spoken from around 500 BC on in northern Europe. There are no written records of Proto-Germanic; scholars have reconstructed the language by comparing the various daughter languages and making educated guesses about how its grammar and vocabulary may have worked.

Little can be said with certainty about the culture or beliefs of Proto-Germanic-speakers. There are a few references in Latin sources to the Germanic tribes during the time of the Roman Empire, but by this time Proto-Germanic had already split into numerous language and culture groups that would shortly appear on the stage of history as the Vandals, Goths, Franks, Angles, Saxons, and others. They definitely believed in elves, however, because they had a word for such creatures—just as they had words for gods, giants, dwarves, and ogres.

In the next post, I’ll look at the elves as we first encounter them in the written traditions of Scandinavia. The point to make here, however, is that much of what we’ll discover about these Norse elves sheds light on how these beings were perceived in even earlier times.

Thor in Marvel and Myth

Karl E. H. Siegfried has provided a very thorough discussion of how the recent Thor movies have handled the Norse myths surrounding their central characters. It’s very much worth the time to ponder the changes the film-makers (and Stan Lee and Jack Kirby before them) have made to the source material. In short, Marvel’s Thor (and Odin, Loki, etc.) have been largely stripped of what first made them significant. Instead, they are used to project something more in keeping with the Judeo-Christian values espoused by most North American moviegoers.

Incidentally, Lars Walker wrote something quite similar (albeit from a Christian point of view) when the first Thor movie came out a few years ago.